Ossanlin winces apologetically at Myitt and then nods in response to her comment about Elayne. <Yes, she bears watching. And thank you, I think if Terenia can trust anyone...it's you.>
Ossanlin starts galloping toward the Mirage and looks over again as Claxter speaks. <Some unfortunate things Warrior, come with me, you can help prep the Mirage for launch. We're going to Earth, I'll explain in a moment.>
Ossanlin veers back toward the Mirage and comes to a skidding halt in front of the point where the ramp will descend as Mar speaks to him. He sends out a thought to Mar in response. <We did not fare well...Sukohn escaped...we're about to take the Mirage up after him...we may end up having to go all the way to Earth.> Ossanlin commands the ramp to descend and he freezes as the second part of Mar's message registers...another person? <We didn't pick up any other people Mar...we were in low orbit. Something curious happened with Elayne though. Perhaps you will be able to tell more...she seemed a bit different when she came here in the first place, like she was a bit displaced or out of place, but she has grown moreso...exponentia
lly. When I'm silver-blade, I can sense a sort of blurriness or fuzziness about her...and the warp of time around her reminds me of the random cascades of a burning star's magnetic field. It's quite disturbing. Do you know what might have caused it?>
The ramp finishes descending and Ossanlin climbs up into the Mirage, immediately interfacing with the computer and commanding it to start spin-up and takeoff procedures.
((In case you guys are wondering what the Apix Mirage looks like, imagine an oversized Sting-ray...make it all silver, now shift the 'wings' back a bit and flatten the backs of them so the nose of the craft protrudes somewhat like a space-shuttle, and add a protrusion from the back end of the craft that loops up over the main hull in an arc. Engine pods are mounted on the back of the 'wings' and protrude out a bit from the back of the ship. The main cannon, a
Haeron class Shredder, the kind you'd find as a main gun on a 'Destroyer' type ship (not nearly as powerful as Dome Ship shredders but powerful enough to threaten larger ships), is mounted on the arcing tail. Smaller fighter-to-fighter shredder-banks are mounted in the 'wings' and have a continuous firing-arc around the entire edge of the wings. As you enter from the rear ramp, there are access panels to your left and right which allow access to 'engineering' sections...basicall
y a couple of cavities around the engine-pods that allow in-flight service. These areas also supply access to the underbelly of the ship which houses the main energy reactor, z-space stabilizers, life-support, etc. Two andalites would be rather cramped in the underbelly, but they can fit...though generally andalites would use a morph in this part of the ship if possible. Past the original access panels, there are arced walls to your left and right. The right one closes off the medical area, the left one closes off the equivalent of crew-quarters. The entrance hallway opens out into a 'prep' area with energy-field munitions lockers, it is also covered in grass so doubles as a feeding area. A short hallway on the far side of the room leads to the flight deck which can comfortably house three Andalites. The med-bay is small as are the crew-quarters. Med-bay can hold three andalites, the crew-quarters are the same size but have no machinery and can house four andalites. The main feeding area is the size of a large conference room. Okay, I think that does it. Any questions, let me know.

))