Author Topic: If the yeerks were really invading...  (Read 5027 times)

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Offline Gumby

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If the yeerks were really invading...
« on: June 29, 2009, 12:01:10 PM »
OK, if the you woke up one day, and you were in the animorphs town. Your entire life had been lived there, and your everything was normal, but you lived in the animorphs town. You know everything that is happening, and you wake up around the time of book ten. What would you do? Me? I would fight, try to join the animorphs, or form a rebel group, (Read the ELF) and fight the yeerks with guns, lasers, and blades. Give them a good ol' earth feeding, hot lead and cold steel.

What would you do?
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Offline Chad32

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Re: If the yeerks were really invading...
« Reply #1 on: June 29, 2009, 12:06:57 PM »
Work on a plan that consisted of destroying the Yeerk Pool, then getting inside the Pool Ship once it lands. The only way to win would be to take one of the big ships. Since destroying the Pool would force Visser Three to bring the Pool Ship down, taking that would be optimal. Though how to get inside, I'm not sure.

Guerilla fighting is good. But more radical things would be done to do real, lasting damage to the enemy.


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Offline Cloak

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Re: If the yeerks were really invading...
« Reply #2 on: June 29, 2009, 12:17:25 PM »
I would get my family to safety (after making sure they were free -- the three-day cabin trip, if you catch my drift -- of course, my mother and aunt would be most difficult to get this done, as they are as stubborn as I am -- my elder sister and her daughter would be easier, as my sister would do anything -- as I would -- to keep her daughter safe).  Then I might find a way to sabotage -- with a device to eliminate me should I be captured . . .

Unrealistic?  Maybe.


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Offline anijen21

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Re: If the yeerks were really invading...
« Reply #3 on: June 29, 2009, 01:00:42 PM »
I'd move

when it comes to fight-or-flight, I always choose flight

real estate values would plummet, anyway, so you'd want to get out as soon as possible.
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Offline wotw2112

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Re: If the yeerks were really invading...
« Reply #4 on: June 29, 2009, 03:48:37 PM »
I'd move

when it comes to fight-or-flight, I always choose flight

real estate values would plummet, anyway, so you'd want to get out as soon as possible.


Hahaha!  No there's some practical honesty.

I think I'd find the Animorphs and warn them of all the traps and tricks they're about to walk into.  I would also probably try to help them come up with a better final plan...

All in all, they needed a lot of strategic help.
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Offline Faerie Larka

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Re: If the yeerks were really invading...
« Reply #5 on: June 29, 2009, 03:54:38 PM »
Try to get several small groups of fighters together across the attacked area.  Have each group in general contact, but with as little knowledge of the other groups as possible.  Then there could be synchronized attacks, but if one fell, it wouldn't necessarily bring the rest down as well.

Get all that together, and, as previously mentioned, work on strategies.
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Offline rocklobster

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Re: If the yeerks were really invading...
« Reply #6 on: June 29, 2009, 04:11:15 PM »
I'd look up the Berensons in the phone book and tell them they have a new ally.  If that didn't work, I'd cross my fingers and hope I get a Yeerk in the YPM.

Offline Terenia

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Re: If the yeerks were really invading...
« Reply #7 on: June 29, 2009, 05:52:25 PM »
I would probably become a voluntary controller.


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Offline Xan

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Re: If the yeerks were really invading...
« Reply #8 on: June 29, 2009, 06:35:02 PM »
Step 1: Retreat to survival cabin with 4-5 buddies and stay for at least 3 days
Step 2: Procure arms, preferably lots of .50 Beowulf assault rifles, .338 Lapua Magnum sniper rifles, and 12 gauge auto shottys. Also get lots of grenades & explosives.
Step 3: Wage guerrilla warfare
Step 4: ????
Step 5: PROFIT!

Offline ThinkAgain

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Re: If the yeerks were really invading...
« Reply #9 on: June 29, 2009, 07:09:30 PM »
I would probably become a voluntary controller.


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No hate to dodge, but I'd like to ask why.

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Offline Phoenix004

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Re: If the yeerks were really invading...
« Reply #10 on: June 29, 2009, 07:09:50 PM »
Not too sure on the specifics, but for starters I'd go find the morphing cube at the construction site. Not only does that stop David becoming a problem, it would give me the power to morph and a way of convincing the Animorphs to let me join the fight.
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Offline Terenia

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Re: If the yeerks were really invading...
« Reply #11 on: June 29, 2009, 07:42:09 PM »
I would probably become a voluntary controller.


*dodges the hate*

No hate to dodge, but I'd like to ask why.

Well, firstly I think that the idea of 'holing up' and fighting with guns and whatnot is unrealistic and suicidal. Running is probably the best option, but really, the Yeerks are "everywhere", so maybe not that practical.

Finding the Animorphs is possible, but it's not likely that they would accept your help. Remember they don't have the cube at this point. They may be a bit more trusting since it's so early on, but it would be a huge security risk for them. In fact, I might feel as if my presence would hinder their effort more than it would help it.

If I became a voluntary Controller I would, obviously, hope for a peace movement controller or at least one that is persuadable. I think I would have an easier chance of helping a Yeerk see other options if I went into it voluntarily. Yeerks are accustomed to their hosts kicking and screaming (human), not comprehending (Hork or Gedd) or being too overcome by instinct to care who is controlling them (Taxxon). I may be "selling out", but I think that by cooperating with a Yeerk from the beginning I'd have a better chance at starting a friendship. I strongly believe that the majority of Yeerks are more like Aftran than Esplin, they are just products of their culture and can be brought around to see reason.


And then I'd have a companion all of the time :)

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Offline Faerie Larka

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Re: If the yeerks were really invading...
« Reply #12 on: June 29, 2009, 07:43:23 PM »
Huh.  That's actually a good idea, Terenia.

Of course, there's always the off chance that you DO get someone like Esplin, but who knows.
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Offline Terenia

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Re: If the yeerks were really invading...
« Reply #13 on: June 29, 2009, 08:16:09 PM »
Huh.  That's actually a good idea, Terenia.

Of course, there's always the off chance that you DO get someone like Esplin, but who knows.

Yeah, I figure it's a risk, but no more of a risk than screaming my head off while firing a machine gun into the Yeerk Pool. If I'm enslaved by a psycho-Yeerk there's always a CHANCE of regaining freedom, or changing Yeerks one day.

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Offline ThinkAgain

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Re: If the yeerks were really invading...
« Reply #14 on: June 29, 2009, 08:28:57 PM »
I can see what you're saying... but I value personal freedom and privacy too much to go along with that. I surely wouldn't go in all gung-ho; that's a clear death wish. I would try to hinder the Yeerks in any way I could, but not that directly. If I were to find the Animorphs, all I would do would be to provide some better strategy, and interject some common sense; don't throw away those dracons for one thing.

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