Na... no offence but when the thing's anime they get really exagerated with the whole thing. Eg: Jake had a little bt of hair sticking up on his fringe. LET'S MAKE IT A METER LONG!!! Plus they tend to go on and make extras and go over the top with secret famlie members/love etc
Uh, no offence (really, this expression doesn't work), but not all animation (weastern, eastern, or otherwise) is Yu-Gi-Oh.
Sorry, that's mean and poorly argued. Three points:
1) All art involves exaggeration, and this isn't a bad thing.
A Random Sample of Peoples' Lives Today wouldn't even make a good news show. If Visser Three were believable, Animorphs would be really, really short. The Chee make no sense, even less than Asimov's robots. Inception's use of cheap emotional tricks re: intimacy, friendship, family, etc. are cheap tricks, but it's still a really good movie. Draw With Me is powerful precisely because it takes a single aspect of human emotion and blows it
way out of proportion.
2) The American market's idea that cartoons must be cartoonish isn't an artifact of the medium. Something like Kino's Journey or Mushi-shi or Cowboy Bebop isn't silly or cartoonish--nor do they sell here. Those examples are sometimes exaggerated, but are serious dramas that don't resort slapstick. Too much. If you really want to be pure, there's nothing in the medium to prevent you from pulling a Serial-Experiments-Lain and going for Totally Incomprehensible Post-Modern Intertextuality (TM). (I mention Japanese shows only because it's really, really, really hard to find good examples from America. Avatar? Gargoyles? Batman? Perhaps.)
3) Mind-numbing cartoonishness is possible in live action, too. Ever seen anything by Uwe Boll or Michael Bay? Or Nick Animorphs?
Cartooning has the
huge advantage that while animals are somewhat more difficult than people, fantastic creatures are no harder than animals. The big problems are a) stereotypes about what you can do with cartoons and b) the temptation to really cheap out and go with static talking heads. Yes dear Virginia, you have to
pay for quality animation. No where near what you'd pay for seamless CGI-enhanced live action, but a lot more than your average daytime drama.
But, honesty, the story and tone is orthogonal to the choice of medium. You could do a gritty and visceral radio drama or shadow-puppet adaptation of Animorphs. You just have to keep it a dark war story, more
Things They Carried than
Kids Next Door.