Myitt, and then Corliss, also turn their attention toward the sound of banging on the ship's hull.
"See, that's where your opinion and mine differ. If you don't care about the freedom of your own people, then you don't care about what my friends and I have fought, and sometimes died for. We've all made mistakes in this terrible ordeal, but not all of us have been driven mad by it."
She walks over to the hatchway, placing a finger in the upper left side of the hatch.
"Computer, viewscreen opacity at 100%," she commands, and as she drags a diagonal line to the lower right a square window appears in the hull. More than a window, it is as if there is nothing there at all, although it is one-way: Only those inside the ship can see out, and Parker cannot see in.
"Parker," Corliss says. "He left Terenia here, reckon he's come to check on her."
"Draw your weapon anyway, I don't trust him," Myitt says, and she commands the computer to open the hatch. The viewscreen vanishes as the ship's hatchway melts open.
Myitt leans out, clinging to the hatch to maintain her host's balance.
"Yes? Can we help you?" she says, feigning cheerfulness.