Author Topic: morphing rules and limitations  (Read 3461 times)

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Offline Duff

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Re: morphing rules and limitations
« Reply #15 on: October 27, 2008, 12:37:07 PM »
Lets say you want to draw your cat on a paper. I want to know what differentiates thinking about your cat versus thinking about your cat that would prevent you from morphing.

You dont just focus on the cat, you have to focus on becoming the cat, instead of just picturing a paw while you draw, you are picturing your hand turning into a paw (had to read that sentence like 5 times to understand what the heck you were talking about lol)

i guess they never did specifically say you cant morph nothlits, i dno, i just always assumed if you cant morph someone in morph then whats the difference between someone permanently in morph. Since the only nothlit who was morphed was tobias, who is his own special level of weird, theres no real proof for or against it, who knows, who cares (oh wait...we care....thats why we're here 10 years later lol)

Offline zaprowsdower

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Re: morphing rules and limitations
« Reply #16 on: October 27, 2008, 04:03:16 PM »
Aww, c'm'on, it's only been 7! ;)
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Offline goom

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Re: morphing rules and limitations
« Reply #17 on: October 27, 2008, 04:10:44 PM »
k, fixed up some things.

thanks for the feedback guys. :)

Offline goom

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Re: morphing rules and limitations
« Reply #18 on: March 05, 2009, 06:44:44 PM »
haha, big :bump:

anyways, if you could change ONE rule about morphing, what would it be?
i'd probably extend/remove the two hour limit.

Offline EmberGryphon

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Re: morphing rules and limitations
« Reply #19 on: March 05, 2009, 09:41:37 PM »
morphing can also heal poisoning, as long as the person isn't dead before finish morphing.

It can also apparently heal viruses, a la Marco's rabies in one of the Helmacron ones.
Although I suppose that gets lumped in with healing... ^^()

Oh, and if I could change one rule about morphing? The first one, of course! If you didn't have to have an Escafil device to be able to morph, I'd be able to do it. =P

Offline morfowt

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Re: morphing rules and limitations
« Reply #20 on: March 06, 2009, 05:07:17 AM »
hmm... a rule I would change... you could acquire morphs.

Offline CDJV

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Re: morphing rules and limitations
« Reply #21 on: March 06, 2009, 06:07:45 PM »
I'd like to be able to morph from one form to the other.

Also, here's a question I've seen pop up a few times.

1. Where does the mass coemf rom when you morph something larger than yourself? My best theory is that the andalites took a moon-sized ball of stemcells and deposited them into z-space.

Offline Chad32

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Re: morphing rules and limitations
« Reply #22 on: March 06, 2009, 08:07:26 PM »
I would change the part where your mass gets sent into Z-Space. I don't want to worry about being shot into Z-Space every time I morph.


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Offline morfowt

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Re: morphing rules and limitations
« Reply #23 on: March 06, 2009, 09:09:04 PM »
My best theory is that the andalites took a moon-sized ball of stemcells and deposited them into z-space.
well that's a better theory than anything else I've heard of...

Offline wildweathel

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Re: morphing rules and limitations
« Reply #24 on: March 06, 2009, 09:09:57 PM »
Actually, it makes perfect sense.
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Offline CDJV

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Re: morphing rules and limitations
« Reply #25 on: March 06, 2009, 09:13:14 PM »
Mind you, one has to wonder where they got al those stemcells from...

Offline Dameg

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Re: morphing rules and limitations
« Reply #26 on: March 08, 2009, 11:10:11 PM »
Dead animals, cells rejected by people... or maybe only what you need to make a body... What did they say in FMA?
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Offline CDJV

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Re: morphing rules and limitations
« Reply #27 on: March 08, 2009, 11:46:51 PM »
well, I beleive Ed lists off all fo the elements found inside the human body, and then states that there is no equivalent for a soul. I beleive he then proceeds to complain about his height.

So perhaps, instead of making a bunch of stem cells, they extrapolated the size and amount of morphs their race would be doing, mined a large amount of a majority of minerals, and then deposited them into Z-Space.