Name: Mystify The Magician
Pages: 200
David, Christopher, April, Jalil and Senna somehow managed to escape Neptune's deadly clutches and have washed ashore...in Eire. It's ancient Ireland, complete with giants, leprechauns, a band of gods and goddesses, and druids. Druids who happen to be in pretty tight with Merlin. Merlin is still chasing Senna, who, along with the rest of the gang, has been forbidden to leave Eire. As usual though, Senna is anything but trapped. In fact, her power-hungry scheme is finally starting to take hold. She's crossing over her army of loyal followers from the real world to deal with Merlin. But with crazy fanatics like bloodthirsty Keith in Everworld, Christopher and the others might just be in more danger than they've ever been before. More danger than even Senna could have realized...